Posted in Fantasy, Giveaway, Science Fiction, Trailer, Young Adult on August 23, 2018

Book Title: Eternity’s Account: Rulers (Book #4)
Authors: Julie Bryson & Catherine Sharpe
Category: YA Fiction, 364 pages
Genre: Sci-fi and Fantasy
Publisher: Createspace
Release date: April 1,2018

Synopsis

Patterns. They are the material weaved to make the intricate fabric of the universe. The one guiding the threads is the one teaching the 12 chosen children to recognize the complex design within the fabric of time. Each stitch aligns the essential elements of the story, revealing the intended pattern to be followed. Owr, the master creator, has tucked the invisible into the hem of the visible, allowing the children to peek between the tightly drawn threads to study how the spiritual affects the physical.

​The Eternity’s Account series continues – beyond the creation, the inception of evil, the fall of man, the division of kingdoms, and the fusion of dimensions. As the children tug on the seam of the cosmos, a new set of patterns is exposed. They prepare to witness the next stage in the saga; the rise of the rulers and the effects they will have upon the fate of the universe.

Amazon ~ Barnes & Noble ~ Book Depository ~ IndieBound

Trailer

About the Authors

Catherine Sharpe graduated from New Mexico Military Institute, achieved a Master’s degree from California State University Northridge, and earned her doctorate in Language and Culture from the University of Texas Austin and Strassford University. She has three boys and has been married to her husband Larry for over 20 years. They reside in Louisiana.

Julie Bryson authored the book “Out of the Ashes: How Autism Changed My Life” after her youngest of three daughters was diagnosed as autistic. She is a cosmetologist and fitness instructor. She has been married to her husband Chris since 1994, and they live next door to Catherine.

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Giveaway

Win all 4 books in the Eternity’s Account series (open to USA only – 1 winner)

(ends Sept 1, 2018)

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Posted in Book Release, excerpt, Fantasy, Science Fiction on August 21, 2018

Synopsis

In a city that runs on industrialized magic, a secret war will be fought to overwrite reality itself–the first in a dazzling new series from City of Stairs author Robert Jackson Bennett.

Sancia Grado is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne’s docks, is nothing her unique abilities can’t handle.

But unbeknownst to her, Sancia’s been sent to steal an artifact of unimaginable power, an object that could revolutionize the magical technology known as scriving. The Merchant Houses who control this magic–the art of using coded commands to imbue everyday objects with sentience–have already used it to transform Tevanne into a vast, remorseless capitalist machine. But if they can unlock the artifact’s secrets, they will rewrite the world itself to suit their aims.

Now someone in those Houses wants Sancia dead, and the artifact for themselves. And in the city of Tevanne, there’s nobody with the power to stop them.

To have a chance at surviving—and at stopping the deadly transformation that’s under way—Sancia will have to marshal unlikely allies, learn to harness the artifact’s power for herself, and undergo her own transformation, one that will turn her into something she could never have imagined.

Praise

“A stunning fantasy [from] the endlessly inventive Bennett…a crackling, wonderfully weird blend of science fiction, fantasy, heist adventure, and a pointed commentary on what it means to be human in a culture obsessed with technology, money, and power.” Publishers Weekly (starred review)

Mona Lisa meets The Matrix…A grand entertainment [that] inaugurates another series of imaginative, thoroughly idiosyncratic fantasy novels.” Kirkus Reviews (starred review)

“Intricate worldbuilding, fascinating magic, and engaging characters. More please!”  —Felicia Day, New York Times bestselling author of You’re Never Weird on the Internet (Almost)

“In Foundryside, scriving magic is the cheat code to reality, and Bennett is a master gamer. A refreshing look at magic—featuring a heroine every reader will root for—from one of the smartest writers I know.” —Peter V. Brett, New York Times bestselling author of The Demon Cycle

“Inventive, immersive, and thrilling, Foundryside is a fascinating look at how our best intentions can be corrupted—and how wickedly awesome and terrifying gravity belts can be. Do yourself a favor and pick this up.” —Kevin Hearne, New York Times bestselling author of The Iron Druid Chronicles

“Fast-paced, intelligent, and fun with a fantastically cool magic system. I can’t wait to read the next one.” —Brian McClellan, author of The Powder Mage trilogy

Foundryside pulls you in with fast-paced heists, then knocks you down with its innovative magic system. Fun, thoughtful, and thrilling from cover to cover, it’s sword-and-sorcery meets computer programming.” —James L. Sutter, co-creator of the Pathfinder Roleplaying Game

“Bennett spins a marvelous tale reminiscent of Sanderson. Foundryside is a gripping story with clever characters, intriguing plot, and spectacular worldbuilding.” —Charlie Holmberg, author of the Paper Magician series

“The best epic fantasy of the year is also the best cyberpunk of the year. How often do you get to say that?” —Dan Wells, author of I Am Not a Serial Killer

“An irresistible, fast-paced adventure that welcomes even non-fantasy fans into its pages, unveiling a remarkable world of magic and intrigue. With non-stop twists, a compelling cast of characters, and an innovative magic system, Foundryside is an altogether terrific read.” —Sebastian de Castell, author of The Greatcoats series

Excerpt

Chapter 1

As Sancia Grado lay face down in the mud, stuffed underneath the wooden deck next to the old stone wall, she reflected that this evening was not going at all as she had wanted.

It had started out decently. She’d used her forged identifications to make it onto the Michiel property, and that had gone swimmingly – the guards at the first gates had barely glanced at her.

Then she’d come to the drainage tunnel, and that had gone… less swimmingly. It had worked, she supposed – the drainage tunnel had allowed her to slink below all the interior gates and walls and get close to the Michiel foundry – but her informants had neglected to mention the tunnel’s abundance of centipedes, mud adders, and shit, of both the human and equine variety.

Sancia hadn’t liked it, but she could handle it. That had not been her first time crawling through human waste.

But the problem with crawling through a river of sewage is that, naturally, you tend to gain a powerful odor. Sancia had tried to stay downwind from the security posts as she crept through the foundry yards. But just when she reached the north gate, some distant guard had cried out, “Oh, my God, what is that smell?” and then, to her alarm, dutifully gone looking for the source.

She’d avoided being spotted, but she’d been forced to flee into a dead-end foundry passageway and hide under the crumbling wooden deck, which had likely once been a guard post. But the problem with this hiding place, she’d quickly realized, was it gave her no means of escape: there was nothing in the walled foundry passageway besides the deck, Sancia, and the guard.

Sancia stared out at the guard’s muddy boots as he paced by the deck, sniffing. She waited until he walked past her, then poked her head out.

He was a big man, wearing a shiny steel cap and a leather cuirass embossed with the loggotippo of the Michiel Body Corporate – the candle flame set in the window – along with leather pauldrons and bracers. Most troublingly, he had a rapier sheathed at his side.

Sancia narrowed her eyes at the rapier. She thought she could hear a whispering in her mind as he walked away, a distant chanting. She’d assumed the blade was scrived, but that faint whispering confirmed it – and she knew a scrived blade could cut her in half with almost no effort at all.

This was such a damned stupid way to get cornered, she thought as she withdrew. And I’ve barely even started the job.

She had to get to the carriage fairways, which were probably only about two hundred feet away, behind the far wall. And she needed to get to them sooner rather than later.

She considered her options. She could dart the man, she supposed, for Sancia did have a little bamboo pipe and a set of small but expensive darts that were soaked in the poison of dolorspina fish; a lethal pest found in the deeper parts of the ocean. Diluted enough, the venom should only knock its victim into a deep sleep, with an absolute horror of a hangover a few hours later.

But the guard was sporting pretty decent armor. Sancia would have to make the shot perfect, perhaps aiming for his armpit. The risk of missing was far too high.

She could try to kill him, she supposed. She did have her stiletto, and she was an able sneak, and though she was small, she was strong for her size.

But Sancia was a lot better at thieving than she was killing, and this was a trained merchant house guard. She did not like her chances there.

Moreover, Sancia had not come to the Michiel foundry to slit throats, break faces, or crack skulls. She was here to do a job.

A voice echoed down the passageway: “Ahoy, Nicolo! What are you doing away from your post?”

“I think something died in the drains again. It smells like death down here!”

“Ohh, hang on,” said the voice. There came the sound of footsteps.

Ah, hell, thought Sancia. Now there are two of them…

She needed a way out of this, and fast.

She looked back at the stone wall behind her, thinking. Then she sighed, crawled over to it, and hesitated.

She did not want to spend her strength so soon. But she had no choice.

Sancia pulled off her left glove, pressed her bare palm to the dark stones, shut her eyes, and used her talent.

The wall spoke to her.

The wall told her of foundry smoke, of hot rains, of creeping moss, of the tiny footfalls of the thousands of ants that had traversed its mottled face over the decades. The surface of the wall bloomed in her mind, and she felt every crack and every crevice, every dollop of mortar and every stained stone.

All of this information coursed into Sancia’s thoughts the second she touched the wall. And among this sudden eruption of knowledge was what she had really been hoping for.

Loose stones. Four of them, big ones, just a few feet away from her. And on the other side, some kind of closed, dark space, about four feet wide and tall. She instantly knew where to find it like she’d built the wall herself.

There’s a building on the other side, she thought. An old one. Good.

Sancia took her hand away. To her dismay, the huge scar on the right side of her scalp was starting to hurt.

A bad sign. She’d have to use her talent a lot more than this tonight.

She replaced her glove and crawled over to the loose stones. It looked like there had been a small hatch here once, but it’d been bricked up years ago. She paused and listened – the two guards now seemed to be loudly sniffing the breeze.

“I swear to God, Pietro,” said one, “it was like the devil’s shit!” They began pacing the passageway together.

Sancia gripped the topmost loose stone and carefully, carefully tugged at it.

It gave way, inching out slightly. She looked back at the guards, who were still bickering.

Quickly and quietly, Sancia hauled the heavy stones out and placed them in the mud, one after the other. Then she peered into the musty space.

It was dark within, but she now let in a little light – and she saw many tiny eyes staring at her from the shadows, and piles of tiny turds on the stone floor.

Rats, she thought. Lots of them.

Still, nothing to do about it. Without another thought, she crawled into the tiny, dark space.

The rats panicked and began crawling up the walls, fleeing into cracks and crevices in the stones. Several of them scampered over Sancia, and a few tried to bite her – but Sancia was wearing what she called her “thieving rig,” a homemade, hooded, improvised outfit made of thick, gray woolen cloth and old black leather that covered all of her skin and was quite difficult to tear through.

As she got her shoulders through, she shook the rats off or swatted them away – but then a large rat, easily weighing two pounds, rose up on its hind legs and hissed at her threateningly.

Sancia’s fist flashed out and smashed the big rat, crushing its skull against the stone floor. She paused, listening to see if the guards had heard her – and, satisfied that they had not, she hit the big rat again for good measure. Then she finished crawling inside, and carefully reached out and bricked up the hatch behind her.

There, she thought, shaking off another rat and brushing away the turds. That wasn’t so bad.

She looked around. Though it was terribly dark, her eyes were adjusting. It looked like this space had once been a fireplace where the foundry workers cooked their food, long ago. The fireplace had been boarded up, but the chimney was open above her – though she could see now that someone had tried to board up the very top as well.

She examined it. The space within the chimney was quite small. But then, so was Sancia. And she was good at getting into tight places.

With a grunt, Sancia leapt up, wedged herself in the gap, and began climbing up the chimney, inch by inch. She was about halfway up it when she heard a clanking sound below.

She froze and looked down. There was a bump, and then a crack, and light spilled into the fireplace below her.

The steel cap of a guard poked into the fireplace. The guard looked down at the abandoned rat’s nest and cried, “Ugh! Seems the rats have built themselves a merry tenement here. That must have been the smell.”

Sancia stared down at the guard. If he but glanced up, he’d spy her instantly.

The guard looked at the big rat she’d killed. She tried to will herself not to sweat so no drops would fall on his helmet.

“Filthy things,” muttered the guard. Then his head withdrew.

Sancia waited, still frozen – she could still hear them talking below. Then, slowly, their voices withdrew.

She let out a sigh. This is a lot of risk to get to one damned carriage.

She finished climbing and came to the top of the chimney. The boards there easily gave way to her push. Then she clambered out onto the roof of the building, lay flat, and looked around.

To her surprise, she was right above the carriage fairway – exactly where she needed to be. She watched as one carriage charged down the muddy lane to the loading dock, which was a bright, busy blotch of light in the darkened foundry yards. The foundry proper loomed above the loading dock, a huge, near-windowless brick structure with six fat smokestacks pouring smoke into the night sky.

She crawled to the edge of the roof, took off her glove, and felt the lip of the wall below with a bare hand. The wall blossomed in her mind, every crooked stone and clump of moss – and every good handhold to help her find her way down.

She lowered herself over the edge of the roof and started to descend. Her head was pounding, her hands hurt, and she was covered in all manner of filthy things. I haven’t even done step one yet, and I’ve already nearly got myself killed.

“Twenty thousand,” she whispered to herself as she climbed. “Twenty thousand duvots.”

A king’s ransom, really. Sancia was willing to eat a lot of shit and bleed a decent amount of blood for twenty thousand duvots. More than she had so far, at least.

The soles of her boots touched earth, and she started to run.

Excerpted from Foundryside by Robert Jackson Bennett. Copyright © 2018 by Robert Jackson Bennett. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.

About the Author

ROBERT JACKSON BENNETT is the author, most recently, of the Divine Cities trilogy, which was a 2018 Hugo Awards finalist in the ‘Best Series’ category. The first book in the series, City of Stairs, was also a finalist for the World Fantasy and Locus Awards, and the second, City of Blades, was a finalist for the World Fantasy, Locus, and British Fantasy Awards. His previous novels, which include American Elsewhere and Mr. Shivers, have received the Edgar Award, the Shirley Jackson Award, and the Phillip K. Dick Citation of Excellence. He lives in Austin with his family.

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Posted in Book Blast, excerpt, Fantasy on August 15, 2018

Synopsis

BHARATVARSHA, LAND OF THE ARYAS: 270 BC

Bindusar, the Samrat Chakravartin of all the Aryas, ruler of the Indian subcontinent, is dead. Chaos rules across the empire. The royal succession turns upon intrigue, dark coalitions, violence and death. The realm stands divided and civil war ensues.

In Vidishanagri: Asoka kills his brother’s Ashwamedha stallion and marches to Patliputra with his army. The ancient Brahminical order rises in his supports, awaiting his entry into the capital. Have they made the right choice?

In Taxila: The rightful heir, Sushem, raises an army to meet the challenge posed by his ambitious and gifted brother, Asoka. He prepares to march to the capital and seize the throne by force. Will history repeat itself; will Sushem achieve what his grandfather Chandragupta did 50 years ago?

In Junagarh: Guild Master Hardeo sets out on a private mission to acquire the great salt pans of Sindh. Will he succeed in his secret enterprise?

In Vidishanagri: Radhagupta travels to fulfill the task allotted to him by the Order. Kanakdatta, the Buddhist, stands up to stop him. Will Radhagupta fail in his mission?

The winds of war howl over the sub-continent, blowing every last person one way or the other. Blood will be spilled, secrets revealed and men ruined. History shall be made.

In Book II of the epic Asoka Trilogy, the storm approaches; the harbinger of death and destruction. When the dust finally settles, the great question will be answered: Who is the next Samrat of the holy Lands of the Aryas?

Excerpt

For many centuries the holy books of the Aryas have preached everything from eternal unity of one’s own kind to selfless service to one’s family and society. But aeons after they were written, we still cannot practice what we preach…

Our lands lie fragmented, divided by everything from regionalism to tribal sentiment and the petty selfishness of individual rulers. Our Rajas had fought over everything from women, to land and pride; so much so that wars with their neighbours has become a habit. And every time some powerful Arya rises above these squabbles and seeks to unify our lands, he turns out to be an evil monster rather than a rightful Samrat. Be it Jarasandha of yore or the tyrannical Nandas of our times, those who have tried to unify our lands have

It is not that the learned men of our society have accepted or become resigned to this state of affairs. They have always attempted to stand against these evil rulers. Be it Lord Krishna of a thousand years ago, or I the humble servitorof my people in these unsettled times.

My name is Arya Chanakya, though I am known as Kautilya these days. Few are privy to my past so take heed of what I say; then hold the words sealed within your breast.

I was born eight decades ago in the northwest of our subcontinent, where the Land of the Aryas ends and those of foreigners like the Mlechhas and the Yavanas begin. For my entire youth I strived for only two things – to accumulate knowledge of our world; and unite our race as a single entity.

People considered me foolish and stubborn. The Rajas laughed at my advice and continued to fight meaningless wars for worthless reasons. For three decades of my life my efforts were in vain as I tried and failed to instill the virtues of unity and service in our rulers.

Then, everything changed. I recognized my mistake. I had been counting on changing the mindset of our people from within. What I should have realized long before was that change of such proportions can only be brought about by a powerful external force. Fifty years ago, that powerful force arrived at the boundaries of our Bharat, armed with insurmountable power. His name was Alexander, and he came from beyond the seven seas, from the lands of the Greeks. His objective was simple – to conquer the whole wide world. And our lands were next – the doorway to the far East.

The Rajas of the northwest reacted as I had expected. They made deals with this foreign foe in order to destroy the enemies of their own race. Even Raja Ambhi of Taxila, did so. Only one man refused to succumb to Alexander. His name was Puru, the mightiest Raja of the region.

But even Puru’s might was no match for Alexander’s tactics and deceit. On the banks of the holy Jhelum, everyone gasped with horror as Puru lost the battle to the Greeks – everyone except me; I just smiled.

As Alexander spent time consolidating power in the northwest, I travelled east to the greatest city of the known world – to Patliputra, ruled by the Nandas. My plan was simple: to ask the Nanda Maharaja to take his army northwest to defeat the Greeks. The people of the northwest were disgusted by the unmanly conduct of their Rajas, almost all of whom had surrendered without a fight. If The Nandas fought and won against the Greeks, the people of the northwest would accept them as their saviours, thereby uniting the subcontinent, north and south, east and west.

But my plan had a serious flaw. While everyone knew the Nandas had the largest standing army in the world, what few people beyond their borders knew was how they used it. I discovered that the army was used to terrorize their subjects. The Nandas were tyrannical kings who ruled with the force of an equally tyrannical army. I witnessed and experienced their tyranny first hand. I was imprisoned and tortured by Nanda lieutenants in Patliputra.

But I was rescued by an Ancient Brotherhood that had dwelled in the tunnels below the city for five centuries. Since its founder, Maharaja Ajatshatru, had laid down its mission, the brothers of the order had zealously safeguarded the interests of the Arya race, secretly. They rescued me from prison and inducted me into their ranks. They bestowed upon me their mission: To bring down the evil Nandas from their thrones.

About the Author

Shreyas is a 21 year old guy currently pursuing his B.Tech in Electrical Eng. from VNIT Nagpur. His love for history since his childhood prompted him to write his take on the story of Asoka who was one of the towering figures in the history of India, which has been taken up as ‘The Asoka Trilogy’ by Leadstart Publishing.

The first part of the trilogy called ‘The Prince of Patliputra’ has been published in January 2016 and garnered positive responses.

He is also presently working on several other manuscripts and completing the final year of his engineering Course.

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Posted in 3 paws, Children, Fantasy, Magic on August 13, 2018

Synopsis

Sarah and her twin brother Jon are heirs to an ancient magical realm and its most valuable treasure, an enchanted library. The library endows readers with the supernatural means of crossing into the uncharted inner-sanctum of the second dimension, inhabited with peculiar and sometimes perilous creatures.

The children are emboldened with a wondrous mystical gift that no other being has ever possessed. But fate intervenes and triggers a disastrous inter-dimensional war that disrupts the fabric of time and space spanning multiple universes, tearing destiny a new and savage pathway.

The two must rescue their world from a phantom hybrid alien race controlled by a demented dark-wizard, Jeremy Sermack. They will either assimilate or be exterminated.

Will they be the saviors the prophets spoke of, or will they retreat to the perceived safety of their distant homeland?

Read an excerpt here

 

Review

People that enjoy fantasy novels just might like this one as it has all sorts of magical beings and a mystery to boot.

The story starts off and we follow Sarah and Jon and a visit to the grandparents. They are intrigued with the farm and everyone that lives there and learn that the dog likes pickles! They are quickly exposed to magical beings and some magic. It is implied that they hold a lot of magical powers themselves but were not raised in that world, so their learning curve is quite steep. I do not remember how old they are (young, perhaps 12ish?) and I would have thought they would be more inquisitive about magic and what they can do, but it is like everyone wanted to hold that information back from the kids.

And then there is the book that has been hidden on the farm thanks to Grandpa’s habit of taking items of interest to him. We are offered a glimpse into the book and its potential powers, but it isn’t really full explained but perhaps that is because no one can read the text?

I felt the like book moved along smoothly for about 2/3 and then it went a bit haywire for me. Many characters were introduced and the library is being inundated with magic from books and evil beings. The story moves quickly, but perhaps too quickly and I felt like there wasn’t a good flow. I’m not sure I really understood what was going on with all the characters and Sarah and Jon were not given a strong introduction to their magic that they could have assisted with what was happening in the library.

The story ends but I don’t think everything is wrapped up (at least not to my liking) so I wonder if there is going to be another book to continue the story?

We give this 3 paws up and this series (if it is a series) has some great potential.

About the Author

Mark was born number seven of eight children in a small town in Ohio. His family moved to Florida where he grew up, met an incredible woman, got married and raised four fantastic children, three boys, and a girl.

Many years later an empty nest left him to his true calling, storytelling. His first remarkable story is about a heroine whose courage and unrestrained personality, like his daughters, breathes passion and fervor into this adrenaline packed fantastical story.

 

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Posted in Fantasy, Giveaway, Middle Grade, Spotlight on June 26, 2018

Book Title: The Blue Moon Narthex by N.J. Donner
Category: Middle-grade Fiction (Ages 8 to 12) 360 pages
Genre: Fantasy
Publisher: Steele Page Press
Release date: February 7, 2017
Content Rating: PG (Some violence between forces of good and evil, but it’s not bloody or gory)

Synopsis

It’s 1919 and thirteen-year-old Cole McCarthy just wants more time with his father, who is a busy railroad executive. But a horrific train accident leaves Cole’s stepmother as his only family. Alone and lost, Cole wanders his family’s estate and runs into an old family friend who gives him a special object that belonged to his father.

Cole just wants to be a kid, not the owner of the most powerful object in the world. The Blue Moon Narthex is made from tangible bits of Karma and gives Cole the power to transport himself and control Karma.

Now, Alsin Gideon, traitor of the Legion of Karma, is on rampage to take Cole’s narthex and add to his body count. For their safety, Cole and two of his prep school friends are pulled into the enormous secret headquarters of the Legion, which operates like an underground 1920s spy organization. While living at the secret location, Cole learns about the secret double life of his father.

With the pressure to find his role within the legion, maintain a strained relationship with his stepmother, and live up to a daunting legacy left by his father Cole, withdraws and makes secret plans to take on his father’s enemies.

Alsin Gideon cleverly taunts Cole, to meet him at a prearranged battle meant for his father. Cole’s anger and determination boil over and he is willing to risk his powerful tool and Karma’s stability for the hope of getting his parents back.

Will Cole, along with his friends, be able to work together to bring back his parents, keep Karma’s in balance, and stay alive?

Trailer

About the Author

N.J. Donner is a dad who loves to tell stories and create worlds. He has created 3D models of parts of the Legion’s secret headquarters and drawn extensive maps of the underground world where the Legion operates. He loves to explore and to figure out why and how things work, including Karma.

When he’s not writing, N.J. runs a successful steel fabrication business in the Midwest. He loves to travel with his wife, Amanda, and their three children.

Six books are planned for the series taking the three main characters and the Legion of Karma to new continents and new adventures across the world.

Website ~ Book Website ~ Twitter ~ Facebook ~ Instagram

Giveaway

Prizes: Win 1 of 10 prize packages that contain a signed copy of The Blue Moon Narthex, a mug, bookmark, lapel pin, and stickers and tattoos (open to USA & CAN – 10 winners)

(ends July 7, 2018)

a Rafflecopter giveaway

Posted in 4 paws, Fantasy, Review, Science Fiction, Short Story, Thriller on June 19, 2018

Synopsis

The world’s fate lies with a comatose young girl; an android wants to remember a human she once knew under Martian skies; men at sea learn that the ocean is a realm far different from land, where an unforgiving god rules; a school security guard discovers extreme English class; and a man understands what the behemoth beneath the sea commands of him.

The Sea Was a Fair Master is a collection of 23 stories, riding the currents of fantasy, science fiction, crime, and horror. There are tales of murder, death, loss, revenge, greed, and hate. There are also tales of hope, survival, and love.

For the sea was a fair master.

Review

All of the stories in this book are quick reads.  They cover a variety of genres and while I haven’t read every story in the book yet, the ones I read were dark and gritty (sort of like that “I need to take a shower now” feel) but the stories make you think about life and how you would react in different situations.

While most of the stories are horror-type books, there is a message in each one.  Several of the stories could be expanded even more if the author chose to create a full-length book.

Definitely worth picking up and reading!

We give it 4 paws up.


 

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Posted in Fantasy, mystery, Science Fiction, Spotlight, Thriller on May 25, 2018

Synopsis

WHAT IF THE EARTH YOU KNEW WAS JUST THE BEGINNING?

A New York banker is descending into madness.

A being from an advanced civilization is racing to stay alive.

A dead man must unlock the secrets of an unknown dimension to save his loved ones.

From the visions of Socrates in ancient Athens to the birth of free will aboard a spaceship headed to Earth, The Unity Game tells a story of hope and redemption in a universe more ingenious and surprising than you ever thought possible.

Metaphysical thriller and interstellar mystery, this is a ‘complex, ambitious and thought-provoking novel’ from an exciting and original new voice in fiction.

 

Meet the Characters

 

The Setting: Earth

New York City. The 1990s. One of the world’s leading investment banks.

 

The Setting: Space

A distant planet. A dry surface orbited by three red moons and circling a distant sun. An advanced civilization living in underground chambers.

 

The Setting: Death

An open door. A library. A room of knowledge. A garden of dazzling color. The answers to every question that has ever been asked on Earth.

 

Meet David

A brilliant scientist and wildly ambitious, David abandoned an academic path to follow the glow of Wall Street money. From a small town in Canada, he is now determined to make the riches he has given up his scientific talents for. He is always on edge, he must prove he is better than the other bankers, he has to win the best deals. However, he is easy pickings for the multi-million dollar bosses who see how they can use a greedy, naïve young man for their own purposes. David falls further into risk, mistakes, and desperation, clutching at anything around him as his dreams and world falls apart.

 

Meet Noe-bouk

Dry dust. Three red moons. A member of one of the most advanced civilizations in the universe taught to believe that all the answers come naturally from the incontrovertible logic of the greatest good. Now, facing death, Noe-bouk decides to find out if there is something more than what he has been taught. Accepting a place on a spaceship, the further he gets from the moons of Home Planet the more he understands that he knows nothing at all…

 

Meet Alisdair

A respected lawyer. An adoring grandfather. Alisdair collapses outside his law offices in London and finds himself standing beside his unmoving corpse. He feels wonderful! He spots some wide open doors and bounds through them to discover a library, a garden, and his dead wife. All his life he has burned with the questions of the universe: what is the purpose of existence? What is good and evil? How far does the infinite stretch? With an afterworld guide and his wife at his side, his only limits now are to come up with new questions as all of his horizons expand beyond imagination…

 

Meet Elspeth

Beautiful, young, angry. Apart from her beloved grandfather Alisdair, Elspeth has been let down by everyone in her life. She’s rejected her parents and their easy choices, she sees no meaning in the structures of society. She has always felt lost, and now the death of her grandfather is forcing her to make choices. With some money he has left her, she decides to follow a feeling and go on an adventure.

 

Meet Socrates

Legendary philosopher, pion of bravery and morality, a figure so strong his ideas and presence pervade the centuries and the dimensions of time and space. Who else would Alisdair call upon in the afterworld to help his granddaughter Elspeth, than the man he has revered his entire life, and whose teachings guided him? Yes, Elspeth can be helped, but she must be brought together with another soul – one who has truly lost their path.

 

Praise

“A complex, ambitious and thought-provoking novel.” ~ Kirkus Reviews

“Elegantly written, expertly crafted and a moving message. I found this book very hard to put down. Moving and poignant.” ~ Lilly, Amazon US reviewer

“An engrossing, unique, and totally bizarre tale! I could not stop reading it once I started. Such a beautiful take on the afterlife, and its connection to those still living. A unity game, indeed!”~ Brenna, Goodreads reviewer

About the Author

Leonora Meriel grew up in London and studied literature at the University of Edinburgh in Scotland and Queen’s University in Canada. She worked at the United Nations in New York, and then for a multinational law firm.

In 2003 she moved from New York to Kyiv, where she founded and managed Ukraine’s largest Internet company. She studied at Kyiv Mohyla Business School and earned an MBA, which included a study trip around China and Taiwan, and climbing to the top of Hoverla, Ukraine’s highest peak and part of the Carpathian Mountains. She also served as President of the International Women’s Club of Kyiv, a major local charity.

During her years in Ukraine, she learned to speak Ukrainian and Russian, witnessed two revolutions and got to know an extraordinary country at a key period of its development.

In 2008, she decided to return to her dream of being a writer and to dedicate her career to literature. In 2011, she completed The Woman Behind the Waterfall, set in a village in western Ukraine. While her first novel was with a London agent, Leonora completed her second novel The Unity Game, set in New York City and on a distant planet.

Leonora currently lives in Barcelona and London and has two children. She is working on her third novel.

Website * Facebook * Twitter

 

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Posted in Adventure, Children, excerpt, Fantasy, Guest Post, Young Adult on May 17, 2018

Synopsis

Sarah and her twin brother Jon are heirs to an ancient magical realm and its most valuable treasure, an enchanted library. The library endows readers with the supernatural means of crossing into the uncharted inner-sanctum of the second dimension, inhabited with peculiar and sometimes perilous creatures.

The children are emboldened with a wondrous mystical gift that no other being has ever possessed. But fate intervenes and triggers a disastrous inter-dimensional war that disrupts the fabric of time and space spanning multiple universes, tearing destiny a new and savage pathway.

The two must rescue their world from a phantom hybrid alien race controlled by a demented dark-wizard, Jeremy Sermack. They will either assimilate or be exterminated.

Will they be the saviors the prophets spoke of, or will they retreat to the perceived safety of their distant homeland?

Excerpt

Chapter 12

THE FRONT DOOR LAY FLATTENED, hinges bent and twisted and the sliding bolt-lock contorted. The door jam was broken and splintered.

“What is this?” Grandpa roared, waving his walking stick at the mountainous intruders. “Which one of ya’ is gonna pay for all this?”

The dust settled and the two ominous figures stood just outside the doorway, the bright moon blazing behind them. Tattooed across their pale blue foreheads were the numbers thirty-seven and thirty-eight. Each was stuffed into a suit two sizes too small and busting at the seams, barely able to contain their hulking, muscular bodies. Black, wraparound sunglasses hid their eyes from view and Sarah could tell that something strange lay behind them. One muttered into a small microphone curled toward his lips and the other stared straight ahead.

Grandpa rolled up behind them. “Collectors!”

“Collectors?” Sarah whispered to Jon. He shrugged.

“You know why here,” Thirty-seven grunted, flipping one side of his jacket open and exposing a peculiar gold badge attached to his belt. It was a cluster of mechanical gears embedded with astrological symbols and a mechanical winged dragon clinging to a peculiar orbs.

“We do not!” Grandma shouted, leaning on her walker.

“Overdue book,” the other one boomed, holding out a six fingered hand.

“I don’t know what you’re talkin’ about ya’ thug,” Grandma said, rolling her walker closer. “Who’s gonna fix me door?”

The Collectors muttered something in another language to one another.

“We haven’t even been ta’ the bloody library in years,” Grandpa argued. “Ya’ have that written in your records?”

Thirty-seven moved closer, his hand out again. “Special text overdue.”

Sarah and Jon eased backward a little. The tone of its voice sounded threatening.

Guest Post

Hello Everyone!

I’m Mark Morrison. I’m originally from a teeny-tiny town in Ohio called Salem. My father used to say that it was the armpit of the country. Peeuuw! I have seven brothers and sisters, a slew of nieces and nephews and a couple dozen great nieces and nephews. I now live in Florida with my loving wife, four children and two beautiful grand-babes. It’s hot, but it’s just a sticky, obnoxiously wet heat. Hahaha.

My father used to say that I was definitely an uneducated genius. I’m not exactly sure what he meant by that. I suppose it was because I spent most of my time in school more involved in sports and art classes growing up than mathematics, history or science. I did, however, sneak in several elective credits as a librarian’s assistant. That was a whole lot of fun and I was able to read a ton of awesome books.

As a boy I grew up reading things like The Hardy Boys, Nancy Drew mysteries, and the classics, like Huckleberry Finn and Charlotte’s Web. I also read some outstanding comics and MAD magazines. But as I got older my taste changed. I was big into Isaac Asimov, George Orwell and Edgar Allen Poe. I didn’t just read. I watched a little Television as well. Star Trek, Dark Shadows, The Twilight Zone, Dr. Who, Andy Griffith, Mary Tyler Moore, the Brady Bunch and Gilligan’s Island rounded out some dull afternoons.

As most folks with large families know, board games are an inexpensive way to entertain ourselves. We’d always get a batch of new games at Christmas along with a new pair of socks and underwear. On one particular low budget Christmas, my father introduced us to a game he claimed he’d invented called, “Uh!”

We’d all gather in the living room and one of us was elected to start. That person would have to create a totally fictitious story out of thin air. They’d pause mid-sentence and let the next player take over from there. This continued around the room until someone hesitated or said “uh”. That player was out and the game continued until only one person was left. The stories were creative and often incredibly strange, each of us attempting to make the next in line chuckle and fumble. It was an awesome game of improvisation and I credit my love of storytelling to that silly game.

Every night my mind is inundated with a fresh batch of unusual dreams and nightmares, always in outlandish worlds and dimensions fraught with bizarre characters who can do wondrous things. I keep a notepad and pen at my bedside to jot down what I can remember each night but an unlucky few manage to slip away before I can journal them for future reprieve. But through my writings I’ve allowed some of the lucky ones to escape to the freedom of my first novel, TwoSpells. I’ll consider pardoning another batch of weird mind games and characters in future books.

TwoSpells is a magical tale about a set of teenage twins, Sarah and Jon, who find out that they’re heirs to an ancient, magical realm containing an enchanted library that can transport a reader to anywhere or anytime the author has written into the story.

They’re soon caught up in an inter-dimensional war between good and evil, both sides looking to claim the library’s unique magical enchantment. Along the way, the twins meet astonishing and fascinating characters who can do amazing things, but not all are good. Some are of unspeakably horrific creation and are bent on one thing: destroying the two strange intruders who have entered and disrupted their sacred two-dimensional domain.

Sarah and Jon must leave behind their much simpler life as Regulars and embrace their new positions as successors to a very special kingdom designed for their kind only, the Irregulars.

Thanks for listening,

Mark Morrison

About the Author

Mark was born number seven of eight children in a small town in Ohio. His family moved to Florida where he grew up, met an incredible woman, got married and raised four fantastic children, three boys, and a girl.

Many years later an empty nest left him to his true calling, storytelling. His first remarkable story is about a heroine whose courage and unrestrained personality, like his daughters, breathes passion and fervor into this adrenaline packed fantastical story.

 

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Posted in e-books, Fantasy, Free on April 27, 2018

Synopsis

Merlin returns to Lycenea a hero, victorious over the Visi-Gauls in a gruesome and exhaustive campaign that claimed the life of one of his men and saw the annihilation of the Visi-Gauls’ Southern Army.

Merlin’s peaceful reprieve is cut short however, as he must now find and expose the corrupt Senator who initiated the war in the first place and plots to subvert the Empire for himself. He is aided by the powerful sorceress, Morgana and Felinius, a former disgraced and condemned knight who knows the inner workings of the Brotherhood.

Merlin must also protect two of the captives he rescued during the war with the Visi-Gauls, one of whom is a boy named Dante, whose power has been prophesized to defeat Herod Antipaz, the corrupt Senator, and his deadly allies who threaten to destroy Gilleon.

Herod makes plans of his own for eliminating Dante. The boy’s problems continue to mount precipitously- for not only is he being ruthlessly hunted down by Herod’s minions, but he must also face down a brutal training program in Round Table Academy, where he faces elimination on a daily basis. Should he be eliminated, he will no longer be under the protection of Merlin and his Brotherhood and his death almost a foregone conclusion.

His only hope, his only salvation is Merlin- as is the country of Gilleon.

 

Get Your Copy of Book One: Gilleon for FREE!

Check Out Book One: Gilleon

Five hundred years after the death of King Arthur, a sadistic tyrant of Visi-Galia, attacks unprotected and vulnerable townships in Gilleon, igniting a deadly chain of events. Because he was unfairly denied a proper chance to compete for valuable mine rights and outbid by a Councilman from Gilleon, he reasons that he can invade Gilleon’s vulnerable townships and force the Council to negotiate with him.

Merlin, the lead knight in Lycenea, has foreseen just such a predicament. With the gifts of premonition, telepathy and intelligence, he and 9 of his most formidable knights go into battle against Jason and his force of nine thousand.

At stake is everything. The fate of the prisoners who are awaiting to be sold into slavery rests in the hands of the deadly knights. Specifically, two girls who were attacked in Missalia and are now orphaned, are at the mercy of the sadistic King. Will Merlin and his band of knights be able to rescue them in time?

Adele, the older sister, has plans of her own for escape. Will she prove successful or will her plans be foiled? If she is caught, what will become of her and her sister, Sylvia?

Dante, a boy from Coifen, is also now orphaned. He is the sole survivor of a brutal attack on his family. An unlikely heroine has come to his rescue- a mysterious white wolf. Unfortunately, the attack has left him blind. He and his guardian make their refuge in a remote cave. He clings desperately to the hope that God has spared him for a reason. Every night he goes to bed, he says a prayer to his talisman, the Merlin, a game piece that his father gave him before he was forced to abandon him. It was the last gift he received before all hell broke loose. Will he be rescued? Will he find a permanent haven? His fate also lies in the hands of the Merlin.

Merlin and his troupe lead the Visi-Gauls in a high stakes game of cat and mouse. Jason, though capricious, is not stupid. He uses every means at his disposal to eliminate Merlin. Who will prove the victor? Fighting a severe war of attrition, it seems at times that Jason will inevitably win; but don’t count the Merlin out. He is beyond slippery. Every time it seems that Jason has the gifted knight, he is thwarted yet again.

Character Study – Renault

Deadly. Volatile. Vengeful. Sadistic. Cruel. Compassionate. Courageous. Heroic. He is a dedicated and loyal brother to the Merlin and a champion to the innocent and defenseless, but he also enjoys killing and watching his targets suffer as he inflicts agony on them before he finishes them off.  He is a walking contradiction and the right hand of the Merlin. When faced with an impossible mission, Merlin knows that he count on Renault to achieve his goals.

Like Merlin, he is cunning, calculating, manipulative, resourceful and a master at strategy and logistics. He is also a telepath and can glean information from his targets. He should be a Godsend to Merlin but nothing is so simple.

Living in the relatively peaceful town of Helganon with his family, Renault clings to his peaceful reprieve in between his deadly missions for the Merlin. But with his volatile temper and his urge to protect the innocent at all costs, his demons push him closer to the brink, alienating himself in the process.

When Renault’s temper pushes him past the threshold of composure, he lashes out and makes enemies not only among his own trusted brethren but also on both sides of a dangerous feud between the Ostra-Gauls and the Sene-Gauls. And so he finds himself in a desperate circumstance with the walls beginning to close around him.

Will Renault’s demons push him too far, making him a liability among his brethren? Will his dire circumstances invade his own peaceful refuge at home with his beloved family? When Merlin’s own dire circumstances necessitate the need for Renault and his skill set, will he be ready?

About the Author

Author Rory D Nelson is an accomplished actor and has been seen in several high school productions of “Oedipus Rex,” “My Fair Lady,” and “Little Shop of Horrors.” He owns a window cleaning business in the Sacramento area, enjoys wine tasting, snowboarding, traveling and working out. Rory D Nelson is an eclectic and prolific writer, having written numerous comedy skits, commercial parodies, and ghost-written many humorous t-shirts. He has the most unusual imagination of any fantasy author, since he also brings his deranged sense of humor into play in his books.

Website * The Brotherhood of Merlin * Facebook * Twitter

 

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Posted in Fantasy, fiction, Giveaway, Interview, mystery, Young Adult on March 27, 2018

Book Title: The Clock Flower by Barbara Casey (Book 3 of The F.I.G. Mysteries)
Category: YA Fiction, 208 pages
Genre: Mystery / Fantasy
Publisher: Gauthier Publications, The Hungry Goat Press Imprint
Release date: February 2018
Content Rating: PG-13 (There is light profanity and some threat of violence.)

Synopsis

Dara Roux, abandoned when she was seven years old by her mother. Exceptionally gifted in foreign languages. Orphan. Accepted to Yale University.

Mackenzie Yarborough, no record of her parents or where she was born. Exceptionally gifted in math and problem-solving. Orphan. Accepted to MIT.

Jennifer Torres, both parents killed in an automobile accident when she was sixteen. Exceptionally gifted in music and art. Orphan. Accepted to Juilliard.

The three FIGs—Females of Intellectual Genius—as they are called, have graduated from Wood Rose Orphanage and Academy for Young Women after returning from New York City where Dara learned why her mother abandoned her all those years ago, and they are now attending universities where they can further their special talents. This means they will be separated from each other and from Carolina, their much-loved mentor and teacher who is “one of them,” for the first time in their young lives. They vow to try living apart for one semester, in the so-called real world that doesn’t include the orphanage; but if things don’t work out, they will come up with another plan—a plan where they can be together once again.

​Dara is invited through Yale University to take part in an exciting archeological project in China. Jennifer, once again visualizing black and white images and the unusual sounds of another cadence that seem to be connected to Mackenzie, is engrossed in creating her next symphony at Juilliard. Mackenzie, because of her genius at problem-solving, is personally chosen by a US Senator to get involved in a mysterious, secret research project involving immortality that is being conducted in a small village in China—not too far from where Dara is involved with the archeological site. Once there, however, she finds herself facing a terrifying death from the blood-dripping teeth of an ancient evil dragon. Her best friends, the FIGs and Carolina, rely on their own unique genius and special talents to save her as she discovers the truth of her birth parents.

Interview

We are very excited to have author Barbara Casey here with us today answerng some questions about her writing, and the newest book in the FIG Mystery series, The Clock Flower.  I hope you learn as much as I did about Barabara and these books!

The Clock Flower is the third book in the FIG Mystery Series. What can you tell us about it?

It is such a pleasure to be here with you, Leslie. Thank you for inviting me.

The FIG Mystery Series involves three orphaned girls from different backgrounds and geographical locations who wind up at the same orphanage. They are known as the FIGs (Females of Intellectual Genius) because all three have IQs in the genius range. In addition, each girl’s genius focuses on a special ability. Dara, the most outgoing of the three girls, has an understanding of foreign and obsolete languages. Mackenzie is the problem-solver and is a genius in all things involving math. Jennifer, the most belligerent of the three, expresses her genius through her art and music. In the first book, The Cadence of Gypsies, their teacher and friend, Carolina, takes them to a small village in Italy to try to discover her own background. In Book 2, The Wish Rider, the three FIGs and Carolina go to New York City where Dara has learned her mother might be. The Clock Flower is Mackenzie’s story, and it takes place in China.

Your characters are so vivid in each book. Do you have a favorite?

I really don’t. I love them all. Each book presents its own unique problems and mystery to solve. Each FIG goes through so much in trying to find the answers she is searching for and why she was an orphan. I feel their pain and fear, but there are also laugh-out-loud moments of pure joy usually brought on when the FIGs feel the urge to “express themselves” in an effort to combat boredom.

In The Clock Flower, the FIGs leave the orphanage and start attending the universities where they have been accepted. Will you keep Wood Rose Orphanage and Academy for Young Women in your story?

Wood Rose plays an important part in the FIGs’ lives and will remain so in this book as well as the final book in the series. That also means that many of the same characters will not be left behind—the headmaster at Woodrose, for example, and his long-suffering secretary, Miss Bell, Jimmy Doake, the security guard and his old hound dog, Tick, and, of course, Lyuba, Carolina’s gypsy mother.

You write for both young adults and adults, fiction and nonfiction. Do you prefer one over the other?

I started out writing only fiction, and I love it. However, a couple of years ago one of my publishers asked if I would be interested in writing a nonfiction book for adults to be included on his publishing list. I have to say, I enjoyed it much more than I thought I would—especially doing the research. The book is Kathryn Kelly: The Moll behind Machine Gun Kelly, and it has gone on to win several awards in addition to being optioned for a major film. Last year I decided to write another nonfiction book for adults—Assata Shakur: A 20th Century Escaped Slave. It has also won several awards, and I just learned that it has also been optioned for a major film. As far as having a preference, it all depends on what my writer’s voice is saying. Sometimes it is talking about something that is strictly from my imagination. Other times it talks about the challenges of writing someone’s true story.

Leslie, thank you again for your interest in my writing. I sincerely appreciate it and wish you and your bloggers all my best. – Barbara

About the Author

Barbara Casey is the author of several award-winning novels for both adults and young adults, as well as book-length works of nonfiction true crime and numerous articles, poems, and short stories. Her nonfiction true crime book, Kathryn Kelly: The Moll Behind Machine Gun Kelly, has been optioned for a major film and television series. In addition to her own writing, she is an editorial consultant and president of the Barbara Casey Agency. Established in 1995, she represents authors throughout the United States, Great Britain, Canada, and Japan. Barbara is also a partner in Strategic Media Books Publishing, an independent publishing house that specializes in cutting-edge adult nonfiction. Barbara lives on a mountain in Georgia with her husband, and three dogs who adopted her: Benton, a hound-mix; Fitz, a miniature dachshund; and Gert, a Jack Russel terrier of sorts.

Website

Giveaway

Prizes: ​ Win a paperback copy of The Clock Flower + a $10 Amazon GC (open to USA & Can / 1 winner) or win a gifted Kindle copy of The Clock Flower + a $10 Amazon GC (open to USA only / 3 winners)

(ends April 7, 2018)

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